Rogue

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Contents

Advancement

Knave > Raider

Introduction

Rogues are skillful agents that wield twin blades. Drawing from their vast arsenal of powerful abilities, Rogues are able to stupefy enemies. Having low defense may put Rogues in danger but their elusive movements and high rate of landing critical blows win out against any weaknesses the Rogue class has.
The ability of Rogues to turn the tide of battle by discombobulating enemies is a testament to the class's resourcefulness, which makes them highly dependable allies in any battle a party may engage in.

Weapons

Daggers

Skill Tree

File:RogueSkillTree.png

Skills

Slash Dance
Icon Form: Debuff Max Level: 15
Pre-Requisites: Lv 30, 2 SP
Description: Launches a slash combo at an enemy. The enemy will enter a state of bloodshed
Level 1: MP Cost: 43, Cooldown: 6s, Dark Damage: 48%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 2: MP Cost: 45, Cooldown: 6s, Dark Damage: 51%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 3: MP Cost: 47, Cooldown: 6s, Dark Damage: 54%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 4: MP Cost: 49, Cooldown: 6s, Dark Damage: 57%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 5: MP Cost: 51, Cooldown: 6s, Dark Damage: 60%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 6: MP Cost: 54, Cooldown: 6s, Dark Damage: 63%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 7: MP Cost: 56, Cooldown: 6s, Dark Damage: 66%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 8: MP Cost: 58, Cooldown: 6s, Dark Damage: 69%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 9: MP Cost: 60, Cooldown: 6s, Dark Damage: 72%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 10: MP Cost: 62, Cooldown: 6s, Dark Damage: 75%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 11: MP Cost: 65, Cooldown: 6s, Dark Damage: 78%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 12: MP Cost: 67, Cooldown: 6s, Dark Damage: 81%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 13: MP Cost: 69, Cooldown: 6s, Dark Damage: 84%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 14: MP Cost: 71, Cooldown: 6s, Dark Damage: 87%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 15: MP Cost: 73, Cooldown: 6s, Dark Damage: 90%, Time in Effect: 5s, Bloodshed: -2%, Rate of Abnormality: 5%


Fang Dance
Icon Form: Debuff Max Level: 15
Pre-Requisites: Level 50, 2 SP, Level 5 Slash Dance
Description: A swift thrust that pierces a target multiple times. The enemy will enter a state of bloodshed.
Level 1: MP Cost: 70, Cooldown: 10s, Dark Damage: 18%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 3%
Level 2: MP Cost: 73, Cooldown: 10s, Dark Damage: 21%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 3%
Level 3: MP Cost: 76, Cooldown: 10s, Dark Damage: 24%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 3%
Level 4: MP Cost: 79, Cooldown: 10s, Dark Damage: 27%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 3%
Level 5: MP Cost: 82, Cooldown: 10s, Dark Damage: 30%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 3%
Level 6: MP Cost: 85, Cooldown: 10s, Dark Damage: 33%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 4%
Level 7: MP Cost: 88, Cooldown: 10s, Dark Damage: 36%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 4%
Level 8: MP Cost: 91, Cooldown: 10s, Dark Damage: 39%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 4%
Level 9: MP Cost: 94, Cooldown: 10s, Dark Damage: 42%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 4%
Level 10: MP Cost: 97, Cooldown: 10s, Dark Damage: 45%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 4%
Level 11: MP Cost: 100, Cooldown: 10s, Dark Damage: 48%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 12: MP Cost: 103, Cooldown: 10s, Dark Damage: 51%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 13: MP Cost: 106, Cooldown: 10s, Dark Damage: 54%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 14: MP Cost: 109, Cooldown: 10s, Dark Damage: 57%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 5%
Level 15: MP Cost: 112, Cooldown: 10s, Dark Damage: 60%, Time in Effect: 3s, Bloodshed: -2%, Rate of Abnormality: 5%