Thief

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Contents

Advancements

Rogue > Knave
Ninja > Assassin

Introduction

Exceptional evasive maneuvers and nimble movement are definitive of the Thief class. Along with the ability to confuse enemies into making critical mistakes, thieves possess immense knowledge of fatal pressure points, making them a force to be reckoned with.
Although Thieves have low health and mana when compared to other classes, their skillful dodging enables them to outlive their enemies in numerous fights. As masters of the shadow techniques, thieves are able to completely hide their bodies from the naked eye. Twin blades along with ninja stars are the weapons of choice for Thieves.

Weapons

Daggers
Bracers

Skill Trees

File:BasicSkillTree.png‎ File:ThiefSkillTree.png

  • All characters start with a basic skill tree (left image) and a specific skill tree based on their classes (right image).

Skills

Gust Slash
Image:Gust_Slash_Skill.jpg Form: Active Max Level: 15
Pre-Requisites: 1 SP, Char Level 2
Description: A quick, upward slash that sends an enemy flying into the air.
Level 1: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 2: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 3: MP Cost: 2, Cooldown: 2, Physical Damage: 101%
Level 4: MP Cost: 3, Cooldown: 2, Physical Damage: 104%
Level 5: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 6: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 7: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 8: MP Cost: 4, Cooldown: 2, Physical Damage: 116%
Level 9: MP Cost: 4, Cooldown: 2, Physical Damage: 119%
Level 10: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 11: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 12: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 13: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 14: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 15: MP Cost: ??, Cooldown: ??, Physical Damage: ??%


Thief Eye
Icon Form: Passive Max Level: 15
Pre-Requisites: 1 SP, Gust Slash (3), Char Level 5
Description: Increases Evasion.
Level 1: Evasion Increase: 8
Level 2: Evasion Increase: 13
Level 3: Evasion Increase: 17
Level 4: Evasion Increase: 22
Level 5: Evasion Increase: 26
Level 6: Evasion Increase: 31
Level 7: Evasion Increase: 35
Level 8: Evasion Increase: 40
Level 9: Evasion Increase: 44
Level 10: Evasion Increase: 48
Level 11: Evasion Increase: ??
Level 12: Evasion Increase: ??
Level 13: Evasion Increase: ??
Level 14: Evasion Increase: ??
Level 15: Evasion Increase: 71


Sand Splash
Icon Form: Debuff Max Level: 15
Pre-Requisites: 2 SP, Thief Eye (3), Char Level 8
Description: Hurls sand to slow enemys movement speed.
Level 1: MP Cost: 10, Cooldown: 5s, Physical Attack: 70%, Slow Rate: 20%, Speed Decreased: 70%, Slow Duration: 3s
Level 2: MP Cost: 10, Cooldown: 5s, Physical Attack: 72%, Slow Rate: 20%, Speed Decreased: 70%, Slow Duration: 3s
Level 3: MP Cost: 11, Cooldown: 5s, Physical Attack: 75%, Slow Rate: 20%, Speed Decreased: 70%, Slow Duration: 3s
Level 4: MP Cost: 12, Cooldown: 5s, Physical Attack: 77%, Slow Rate: 22%, Speed Decreased: 70%, Slow Duration: 3s
Level 5: MP Cost: 13, Cooldown: 5s, Physical Attack: 80%, Slow Rate: 22%, Speed Decreased: 70%, Slow Duration: 3s
Level 6: MP Cost: ??, Cooldown: 5s, Physical Attack: 82%, Slow Rate: 22%, Speed Decreased: 70%, Slow Duration: 4s
Level 7: MP Cost: ??, Cooldown: ??, Physical Attack: ??%, Slow Rate: ??%, Speed Decreased: ??%, Slow Duration: ??s
Level 8: MP Cost: ??, Cooldown: ??, Physical Attack: ??%, Slow Rate: ??%, Speed Decreased: ??%, Slow Duration: ??s
Level 9: MP Cost: ??, Cooldown: ??, Physical Attack: ??%, Slow Rate: ??%, Speed Decreased: ??%, Slow Duration: ??s
Level 10: MP Cost: ??, Cooldown: ??, Physical Attack: ??%, Slow Rate: ??%, Speed Decreased: ??%, Slow Duration: ??s
Level 11: MP Cost: ??, Cooldown: ??, Physical Attack: ??%, Slow Rate: ??%, Speed Decreased: ??%, Slow Duration: ??s
Level 12: MP Cost: ??, Cooldown: ??, Physical Attack: ??%, Slow Rate: ??%, Speed Decreased: ??%, Slow Duration: ??s
Level 13: MP Cost: ??, Cooldown: ??, Physical Attack: ??%, Slow Rate: ??%, Speed Decreased: ??%, Slow Duration: ??s
Level 14: MP Cost: ??, Cooldown: ??, Physical Attack: ??%, Slow Rate: ??%, Speed Decreased: ??%, Slow Duration: ??s
Level 15: MP Cost: ??, Cooldown: ??, Physical Attack: ??%, Slow Rate: ??%, Speed Decreased: ??%, Slow Duration: ??s


Sharp Sting
Icon Form: Active Max Level: 15
Pre-Requisites: 2 SP, Thief Eye (10), Char Level 25
Description: Charges in while weilding a pair of twin daggers.
Level 1: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 2: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 3: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 4: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 5: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 6: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 7: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 8: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 9: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 10: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 11: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 12: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 13: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 14: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 15: MP Cost: ??, Cooldown: ??, Physical Damage: ??%


C. Sharp Sting
Icon Form: Passive Max Level: 1
Pre-Requisites: 2 SP, Sharp Sting (5), Char Level n/a
Description: Cancels basic attack and uses Sharp Sting.
Level 1: Cancels basic attack and uses Sharp Sting



Nimble Move
Image:Nimble_Move_Skill.jpg Form: Passive Max Level: 15
Pre-Requisites: 2 SP, Gust Slash (3), Char Level 5
Description: Increases dexterity.
Level 1: Dexterity Increase: 5, Evasion Increase: 10
Level 2: Dexterity Increase: 7, Evasion Increase: 13
Level 3: Dexterity Increase: 8, Evasion Increase: 15
Level 4: Dexterity Increase: 10, Evasion Increase: 18
Level 5: Dexterity Increase: 11, Evasion Increase: 20
Level 6: Dexterity Increase: 13, Evasion Increase: 23
Level 7: Dexterity Increase: 14, Evasion Increase: 25
Level 8: Dexterity Increase: 16, Evasion Increase: 28
Level 9: Dexterity Increase: 17, Evasion Increase: 30
Level 10: Dexterity Increase: 19, Evasion Increase: 33
Level 11: Dexterity Increase: 20, Evasion Increase: 35
Level 12: Dexterity Increase: 22, Evasion Increase: 38
Level 13: Dexterity Increase: 23, Evasion Increase: 40
Level 14: Dexterity Increase: 25, Evasion Increase: 43
Level 15: Dexterity Increase: 26, Evasion Increase: 45


Flash Kick
Icon Form: Active Max Level: 15
Pre-Requisites: 1 SP, Nimble Move (5), Char Level 12
Description: Turns in the air and kicks.
Level 1: MP Cost: 6, Cooldown: 3s, Physical Damage: 115%
Level 2: MP Cost: 7, Cooldown: 3s, Physical Damage: 118%
Level 3: MP Cost: 7, Cooldown: 3s, Physical Damage: 120%
Level 4: MP Cost: 8, Cooldown: 3s, Physical Damage: 123%
Level 5: MP Cost: 8, Cooldown: 3s, Physical Damage: 125%
Level 6: MP Cost: 8, Cooldown: 3s, Physical Damage: 127%
Level 7: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 8: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 9: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 10: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 11: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 12: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 13: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 14: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 15: MP Cost: ??, Cooldown: ??, Physical Damage: ??%


C. Flash Kick
Icon Form: Passive Max Level: 1
Pre-Requisites: 2 SP, Flash Kick (5), Char Level n/a
Description: Cancels basic attack and uses Flash Kick.
Level 1: Cancels basic attack and uses Flash Kick


Typhoon
Icon Form: Active Max Level: 15
Pre-Requisites: 1 SP, Nimble Move (8), Char Level 15
Description: Twists own body like a tornado and knocks nearby enemies back.
Level 1: MP Cost: 17, Cooldown: 5s, Physical Damage: 45%
Level 2: MP Cost: 18, Cooldown: 5s, Physical Damage: 46%
Level 3: MP Cost: 19, Cooldown: 5s, Physical Damage: 48%
Level 4: MP Cost: 20, Cooldown: 5s, Physical Damage: 49%
Level 5: MP Cost: 21, Cooldown: 5s, Physical Damage: 51%
Level 6: MP Cost: 21, Cooldown: 5s, Physical Damage: 52%
Level 7: MP Cost: 22, Cooldown: 5s, Physical Damage: 54%
Level 8: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 9: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 10: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 11: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 12: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 13: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 14: MP Cost: ??, Cooldown: ??, Physical Damage: ??%
Level 15: MP Cost: ??, Cooldown: ??, Physical Damage: ??%


Sprint
Image:Sprint_Skill.jpg Form: Passive Max Level: 10
Pre-Requisites: 2 SP, Nimble Move (12), Char Level 20
Description: Increases movement speed. (Stacks with speed potions)
Level 1: Speed Increase: 0.100
Level 2: Speed Increase: 0.200
Level 3: Speed Increase: 0.300
Level 4: Speed Increase: 0.400
Level 5: Speed Increase: 0.500
Level 6: Speed Increase: 0.600
Level 7: Speed Increase: 0.700
Level 8: Speed Increase: 0.800
Level 9: Speed Increase: 0.900
Level 10: Speed Increase: 1.000


Double Strike
Icon Form: Active Max Level: 15
Pre-Requisites: 2 SP, Typhoon (4), Char Level 25
Description: Momentarily rotates the body and throws ninja stars from the front and back. Causes bloodshed at a certain rate.
Level 1: MP Cost: 12, Cooldown: 5s, Physical Damage: 152%, Bloodshed Rate: 15%, Bloodshed Damage: 2% Hp for 5s
Level 2: MP Cost: 12, Cooldown: 5s, Physical Damage: 155%, Bloodshed Rate: 18%, Bloodshed Damage: 2% Hp for 5s
Level 3: MP Cost: 12, Cooldown: 5s, Physical Damage: 159%, Bloodshed Rate: 20%, Bloodshed Damage: 2% Hp for 5s
Level 4: MP Cost: 13, Cooldown: 5s, Physical Damage: 163%, Bloodshed Rate: 23%, Bloodshed Damage: 2% Hp for 5s
Level 5: MP Cost: 13, Cooldown: 5s, Physical Damage: 166%, Bloodshed Rate: 25%, Bloodshed Damage: 2% Hp for 5s
Level 6: MP Cost: 14, Cooldown: 5s, Physical Damage: 170%, Bloodshed Rate: 28%, Bloodshed Damage: 2% Hp for 5s
Level 7: MP Cost: 14, Cooldown: 5s, Physical Damage: 174%, Bloodshed Rate: 30%, Bloodshed Damage: 2% Hp for 5s
Level 8: MP Cost: 14, Cooldown: 5s, Physical Damage: 177%, Bloodshed Rate: 33%, Bloodshed Damage: 2% Hp for 5s
Level 9: MP Cost: 15, Cooldown: 5s, Physical Damage: 181%, Bloodshed Rate: 35%, Bloodshed Damage: 2% Hp for 5s
Level 10: MP Cost: 15, Cooldown: 5s, Physical Damage: 185%, Bloodshed Rate: 38%, Bloodshed Damage: 2% Hp for 5s
Level 11: MP Cost: 16, Cooldown: 5s, Physical Damage: 188%, Bloodshed Rate: 40%, Bloodshed Damage: 2% Hp for 5s
Level 12: MP Cost: 16, Cooldown: 5s, Physical Damage: 192%, Bloodshed Rate: 43%, Bloodshed Damage: 2% Hp for 5s
Level 13: MP Cost: 17, Cooldown: 5s, Physical Damage: 195%, Bloodshed Rate: 45%, Bloodshed Damage: 2% Hp for 5s
Level 14: MP Cost: 17, Cooldown: 5s, Physical Damage: 199%, Bloodshed Rate: 48%, Bloodshed Damage: 2% Hp for 5s
Level 15: MP Cost: ??, Cooldown: 5s, Physical Damage: ??%, Bloodshed Rate: ??%, Bloodshed Damage: ??% Hp for ??s

Other Classes

Image:ThiefClassSEL.png